Game Development

User Skills
275 Views | 3 Replies | Last: 2/13/2022 9:49:44 PM
12/29/2021 8:00:02 PM

Started adding user skills to the game.

As you do things in the sim, your skill in certain actions will increase.  Skills will also slowly decrease over time as well.

You'll also be able to 'contract' or work for other users who need certain services you have a high skill at.

Examples of skills...

Artificial Insemination

When you are doing it for the first few times, your conception rates will be pretty low, in the 50% range.  As you do more your conception rates will get up to the 75% range.


It will be part of the game and you'll get better at it the more you do it.

1/3/2022 12:38:11 PM

Will there be an in game technician/fitter/showman? That way if we can't find anyone to do it for us we can pay the game a higher price? And/or does the person I higher actually have to log on and do it or can I just hit a button and they get paid and my cow gets bred or fit or whatever?

2/4/2022 12:26:44 AM

Also I think an IVF feature would be awesome. Ivf lets you flush heifers at a way younger age and it let's you flush cows like every 2 weeks instead of every 30 to 60 days or whatever. Also it lets you use one straw on multiple donors at once and/or have more success with sexed semen. So this paired with cloning means you could take that awesome heifer that just got to her best looking stage and flush her and clone her so then you could be flushing her and her young clones. And if you knew or suspected a heifer to be good at a young age you could flush her earlier. 

2/13/2022 9:49:44 PM

I think it would be cool if you could put "anything" into a pen and if you could put a pen up for auction. So you could sell a group of cows through the auction. Also you could sell embryos and semen privately and not have to post them for the world to be able to purchase them. And if you did put embryos up for everyone you could sell them in a group. 

maybe having different nitrogen tanks? So when you flushed donors you could assign which tank it went to  and then when you bulk et you could choose which tank you pulled from. Also same thing for semen so if you had some you weren't going to use for a while you could store it but not have to scroll past it to find the sire you wanted

also the notes on showcattle is pretty handy not just for stats but to keep track on how much you paid or sold or what works best on them and what not. So that would be cool to have. 


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